![]() The ability vanishes if you don't have it on your hotbar. This is a problem I've seen other mods have - in particular, I believe Innate Bless. Second - Bless is vanishing from the skill list In "BLESSED,100,3 Bless", what is the last Bless for? is it referencing two things here with BLESSED and Bless?) (On a side note, what does the rest of it mean? All I can guess is that the 100 is the chance for the effect to apply. I tried changing the 2 to a 3, and after loading up the game with this change, it still seems to be a duration of 2 turns.Īm I doing something wrong? It's quite annoying to test, because as far as I know every time I change it I have to publish it locally, delete the current mod I enabled and tested and replace it with the new version, then wait for the 15ish minute load time before I can test it. I looked at some other abilities and the number after the 100 always seemed to correspond with the duration of the ability according to the wiki. So first off I assumed the 2 in there is the duration. When editing the values, I figured the duration would be in the Skill Properties section, where it says BLESSED,100,2 Bless Vendor Prices, Bartering & Attitude Formula Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! Looking for a Group to play with? Try this thread || Discussion Overview
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